• Ascension is here! Join your fellow heroes on an epic journey to ascend the Arena of Kings, a single instanced Arena reserved for the top two teams in matchmaking. The battle takes place at Heaven’s Ascent, a snow-covered peak sacred to the Old Gods.
• Added an intro cinematic when a new game starts.
• Added a countdown timer to the start of new games.
Minor Changes And Quality Of Life Improvements
• Magisterium Arena (the indoor one) collision and line of sight has been remastered. The phoenix statue in the top left now has collision.
• Matchmaking has been improved and skill-based matchmaking is implemented (based on several factors to protect new players such as: victories, current win streak, current bounty, time in queue, etc.).
• Matchmaking parties with a high win streak will experience longer queues as they get closer toward the Arena of Kings. Parties with none or smaller win streaks will be matched quicker.
• Added Invite buttons to the play panel so you can easily invite your friends.
• Reduced server message spam.
• Cleaned up some UI elements in the lobby.
• Server stability improved.
• Annihilate bonus damage from Status Ailments reduced from 1% of maximum health to 0.75%.
• Ritual has been reworked and slightly nerfed. Now ticks every 4 seconds (instead of 2). Now restores 3% of missing health on tick.
• Spirit Wolf healing amplification reduced from 25% to 10%. Mana cost increased from 120 to 150.
• Windstorm now prevents mana gain/loss on several abilities: Aether Shot, Orb of Wisdom, Inspiration, Rejuvenation Potion, Runic Shield, Pool of Souls.
• Abyssal Spike now deals bonus damage if the target is suffering from Poison (bug fix).
• Pestilence no longer can insta kill someone (bug fix).
• Disenchant cooldown increased from 5 to 8 seconds. Mana cost increased from 320 to 350.
• Head Shot damage increased from 1423 to 1474. velocity increased from 1350 to 1600.
• Lightning Arrow damage reduced from 1452 to 1297.
• Rain of Arrows now deals damage instantly when cast. Damage per tick reduced from 916 to 712.
• Vigor cooldown increased from 8 to 11 seconds.
• Fixed a bug that prevented users with 1440p resolutions from loading into games.
• Pestilence should no longer insta kill people randomly.
• Rain of Arrows not ticking when placed.
• Infuse visual fixed.
• Sudden Death level 3 no longer shows damage dealt to dead players.