• Shock amplify reduced from 20% to 15%.
• Annihilate damage per status ailment increased from 1.5% to 2%.
• Disappearing Act cooldown reduced from 25 to 22 seconds.
• Poisoned Blades proc chances increased from 15% → 18% and 10% → 12% respectively.
• Slash base damage decreased by 16% and no longer has a chance to restore Energy on hit. Now has a 25% chance to Double Strike, dealing 50% of Slash damage (has a chance to apply Poisons).
• Whirling Knives cooldown reduced from 6 to 5. Energy cost reduced from 45 to 40.
• Armor Break duration increased from 6 to 7 seconds.
• Bloodthirst healing received increased from 8% to 16%.
• Crippling Slash proc chance increased from 15% to 20%.
• Decapitate flavor text added to provide feedback when target is <25% health.
• Lacerate duration increased from 4 to 6 seconds.
• Master Of The Sword damage reduction increased from 35% to 40%. Duration increased from 4 to 6 seconds. Now redirected 50% of damage taken to nearby enemies (Fixed a bug that was causing very little damage to be redirected). Cooldown increased from 22 to 30 seconds.
• Serenity duration increased from 12 to 14 seconds.
• Soothe base healing increased by 10%. Mana cost increased by 10%. Cooldown increased from 18 to 22 seconds.
• Revitalize base healing increased by 4%. Mana cost increased by 6%.
• Acid Rain damage per tick reduced by 20%. Due to the recent change of Status Ailments re-applying their effect when reapplied, this was providing a huge unintended damage boost.
• Blessing of the Sun and Moon healing increased by 4%.
• Cleanse healing increased by 2%.
• Disenchant Mana cost reduced from 340 to 320.
• Dream of Prosperity healing increased by 4%.
• Spirit Form now also heals for 756 every second while invisible and upon ending.
• Life Stream healing bonus on damage decreased from 100% to 85%. Healing bonus on heals decreased from 65% to 55%. Mana cost reduced from 325 to 315.
• Infuse base heal increased by 8%. Mana cost increased by 5%.
• Lingering Demise duration increased from 7 to 8 seconds. Cooldown reduced from 18 to 16 seconds. Mana cost increased from 275 to 295.
• Orb of Replenishment healing increased by 4%.
• Angelic Strike base damage decreased from 1120 to 1053. Fanaticism damage reduced from 585 to 515.
• Angelic Strike flavor combat text added to provide visual feedback on the 3 procs.
• Prudence Magic Resist reduced from 115 to 72.
• Purify healing increased from 199 to 367.
• Sear base damage decreased from 990 to 868.
• Sigil: Crusaders Fury base damage decreased from 86 to 77.
• Stream of Light with Grace healing bonus increased by 11%.
• Wrath of Heaven base damage decreased from 1246 to 1183.
• Valor has been reworked. Now provides you with immunity to Silence and Interrupts. Valor is removed when taking 3 instances of damage over 500. Lasts 8 seconds. Now self cast only. Cooldown increased to 40 seconds.
• Aether Shot cooldown reduced from 12 to 10 seconds.
• Poisonous Shot base damage reduced by 16%. Due to the 188.8.131.52 change of Status Ailments dealing damage when reapplied, this was providing a huge unintended damage boost.
• Armageddon cooldown increased from 10 to 20 seconds. Cast time increased from 1.00 to 1.25 seconds.
• Ethereal bindings duration reduced from 3.5 to 3 seconds. Cooldown decreased from 20 to 15 seconds. Mana cost increased from 210 to 260.
• Gospel Of Onslaught no longer ignores Global Cooldown.
• Judgement cast time reduced from 1 to .75 seconds.
• Portal cooldown reduced from 20 to 16 seconds.
• Silence duration reduced from 3.3 to 2.7. Cast time increased from .75 to 1 second..
• Transfer Life amount of healing sacrificed increased from 3% to 5%.
• Truth now displays flavor text on procs.
• Combust duration increased from 5 to 6 seconds.
• Eye of the Storm now hits when placed.
• Fireball base damage decreased by 6%. Due to the 184.108.40.206 change of Status Ailments dealing damage when reapplied, this was providing a huge unintended damage boost. Fireball spamming was more powerful than we intended it to be, but this is still an overall DPS increase since the 220.127.116.11 change.
• Volcanic Eruption Stun increased from 1.2 to 1.3 seconds.
Minor Changes And Quality Of Life Improvements
• Games no longer immediately determined as a win or loss when a player disconnects/leaves a game. Also, as a temporary fix to a bug, players instantly die upon disconnecting/leaving.
• Fixed a bug that allowed parties to re-enter queue after being matched for a game, which caused duplicate games to exist on the servers.
• Fixed a bug that caused a black screen sometimes when a player disconnected/left a game.
• Fixed a bug that caused allies to appear as a black box when in-game.
• Fixed a bug that caused arenas to black screen when a player disconnected mid-game (https://i.gyazo.com/003d164de84f2ec4dc33f088105c653c.mp4)
• Fixed a bug that caused user commands to be sent to the current chat channel.
• Fixed a bug that was causing chat to cut off a character for long messages.
• Fixed a bug that was causing chat to display white text instead of formatted text for long messages.
• Fixed a bug with Armageddon’s cast time being inconsistent.