PTR Patch 8.3.0.0

Arenas Remastered

• All arenas now have a day and night cycle!

 

Blackwood Vale

• Bridge bottom half now has collision, no more getting stuck on the railings!

• Night version has lit torches. Standing too close to them will occasionally Burn you (for 3 seconds)!

• The large trees in the top left/right corners have been smoothed out, should no longer feel exploitable.

• Polished pilar line of sight.

• Rocks and pillars will feel more responsive.

• Rocks and pillars have had their layering fixed.

 

Magisterium

• Altar line of sight has been smoothed out, should no longer feel exploitable.

• Large pink carpet has been replaced with a darker one!

• Polished pilar line of sight.

• Phoenix statues will feel more responsive.

• You can no longer run by the bottom wall, which was overlapping with the player UI.

 

Kazaar

• Polished pilar line of sight.

 

Underworld

• Polished pilar line of sight.

• Top graveyard pillars should feel more responsive.

• You can no longer run on top of the fence by the graveyard.

 

New Features

• Buffs and Debuffs you apply are now displayed as tiny icons on player nameplates. All Status Ailments icons are always displayed.

 

Balance Changes

• Shock amplify reduced from 15% to 12%.

 

Assassin

• Annihilate bonus damage per Status Ailment reduced from 2% to 1%. Now always procs Poisoned Blades (guaranteed application of Poison and Infection). Note, the tooltip has not yet been updated to reflect this change.

 

Champion

• Enduring Warcry duration reduced from 12 to 8 seconds.

 

Elder

• Base health increased from 12500 to 12750.

• Base mana increased from 4300 to 4500.

• Remedy amount healed on cleanse increased from 150 to 423.

 

Lich

• Base health increased from 12250 to 12750.

• Death’s Grasp base damage increased from 959 to 1237.

• Torment duration reduced from 10 to 8 seconds. Base damage increased from 152 to 183. Damage per tick increased from 14 to 16.

 

 

Mystic

• Base health increased from 11750 to 12250.

• Cleanse amount healed per debuff increased from 288 to 456.

• Temporal Barrier amount absorbed increased from 2844 to 3388. Duration increased from 6 to 7 seconds. Cooldown increased from 12 to 14 seconds.

 

 

Nihilist

• Base health increased from 13000 to 13250

• Orb of Absolution now also heals for 218 when cleansing any debuff.

• Spell Breaker amount absorbed increased from 2485 to 2691.

 

Paladin

• Base mana increased from 4200 to 4300.

• Crusader’s Fury base damage increased from 104 to 120.

• Purify: this spell had some bugs. To clarify, now the Buff cleanses 1 Status Ailment and 1 Debuff every second, healing for 365 for each Effect cleansed. Fixed a bug that prevented the cleanse to provide the proper healing on the ticks.

 

Ranger

Fixed inaccurate tooltips.

• Base health increased from 13250 to 13500.

• Vigor amount of energy restored increased from 10 to 40.

• Head Shot now also applies Hobble for 2 seconds.

• Hobbling Arrow has been reworked and renamed to Twisting Shot.

Deals 1112 physical damage and applies Pierce for 3 seconds. 

1450 velocity.

0 Second cast time.

6 second cooldown. 

can be used while moving.

• Poisonous Shot no longer applies Infection. Cooldown reduced from 5 to 3 seconds.

 

Scholar

• Base health increased from 11500 to 12000.

• Gospel of Purity cooldown reduced from 16 to 14 seconds, no longer heals every second. Now always applies the buff.

• Gospel of Defiance mana cost increased from 280 to 350.

 

Wizard

Making the majority of Magic Missiles damage come from the Freeze component didn’t play well – if the target was Frozen, it would usually break by the time the Missiles came. Instead, we’re reverting the damage values back to 8.1.0.0 and adding a small bonus for hitting Frozen targets.

• Base health increased from 12000 to 12250.

• Aganoth’s Descent cooldown increased from 6 to 8 seconds.

• Combust cooldown decreased from 5 to 4 seconds. Burning duration reduced from 3 to 2 seconds. Base damage if Burning reduced from 946 to 757.

• Magic Missiles bonus damage when frosted reduced from 780 to 748.

• Lightning Strike now always applies Blind and Incapacitate. Cooldown increased from 12 to 15 seconds.

 

Minor Changes And Quality Of Life Improvements

• Changing directions with mouse now updates for other players.

• Silver gains are now saved.

• Informational tooltips have been added in some screens.

• Account Creation now provides more information on selected fields.

• Friends List Add Friend button has been implemented.

• Nihilist is now locked in Character Creation and requires 75 fame (Rank 3 – Adept) to create.

• Usernames and Character Names have stricter requirements.

 

Bug Fixes

• Fixed a bug that caused Amalgamation to do nothing.

• Fixed a bug that caused Orb of Smoke to make the opposing team unkillable.

• Fixed a bug that caused Whirling Knives to sometimes not be castable.

• Fixed a bug that caused Elder Spirit wolf to sometimes not be castable.

• Fixed a bug that caused the combat text on Karma to appear as if it were healing enemies.

• Fixed a bug that caused movement to not update.

• Fixed a bug that caused Orb buffs to persist after the Orb was destroyed by another player.

• Fixed a bug that caused some slows/roots to not be cleansable/trinketable.

• Fixed a bug that friend requests to not be sent.

 

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