Wizard
• Sheepify cooldown reduced from 16 to 10 seconds.
• Eye of the Storm cooldown increased from 11 to 16 seconds.
• Counterspell no longer Silences if the target was not casting.
COMING SOON • Frostbolt now applies Freeze for 1 second to any Chilled target. Now has a 50% increased chance to Critically Strike against Frozen enemies.
COMING SOON • Magic Missiles no longer deals bonus damage to Chilled enemies. Now deals triple damage and has a 50% increased chance to Critically Strike against Frozen enemies.
Minor Changes And Quality Of Life Improvements
• The old Resilience attribute has been moved to Tenacity. Chilling Armor, Resounding Warcry, Spirit Wolf, Underworld Armor tooltips have been updated to new Tenacity values.
• Loot reservation is now displayed in chat.
• Health Regeneration is no longer based on Max Health.
• Mana Regeneration is no longer based on Max Mana.
Bug Fixes
• Fixed a bug that prevented the unlocking of Spells and Profile content.
• Fixed a bug that allowed you to equip items on other slots.
• Fixed a bug that prevented players from looting items.
• Fixed a bug that made all items appear lootable.
• Fixed a bug that caused items to appear as a black box after a game.
• Gear numbers have been drastically updated to be more significant. Beta homogenized base numbers have been reduced significantly (ex: all Classes had 813 base Power, now they have 0 and it can now be obtained on gear).
• Starter gear is now provided on all classes.
• Most attributes are now functional. Current status:
(working)Agility
(working)Armor
(working)Critical Chance
(working)Health
(working)HP5
(not working) Increased Rarity
(working)Intelligence
(working)Life Steal
(working)Magic Resist
(working)Mana
(working)MP5
(working)Power
(working)Resilience reduces the potency of Mana Burns and Critical Strikes.
(not working) Sockets
(working)Strength
(working)Tenacity reduces damage taken while Crowd Controlled.
(working)Wisdom
Fixed several long-standing issues with Lifesteal that was causing it to be disabled. Now fully implemented and functional (also now works with +%healing amplification).
The Lifesteal component on Orb of Smoke has been re-enabled.
The Lifesteal component on Shadow Affinity has been re-enabled.
Sacrificial abilities no longer benefit from Lifesteal.
No longer heals enemies.