PTR Patch 8.1.0.0

Balance Changes • Blind now has a visual effect which causes your screen to go white, hindering your vision of the arena. Power reduced from 20% to 12%. • Fading…

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PTR Patch 8.0.0.0

Balance Changes   Assassin • Slash base damage increased from 1236 to 1313. • Stealth-empowered Daze and Temple Strike can now only increase the durations of Stun and Incapacitate by…

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Patch 7.3.0.0 QA

Balance Changes • Hobble now also increases physical damage taken by 3%. Assassin • Dash cooldown reduced from 15 to 9 seconds. Duration reduced from 5 to 3 seconds. •…

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Patch 7.2.0.0 QA

Balance Changes Assassin • Slash base damage increased from 1150 to 1236. • Whirling Knives Bleeding duration reduced from 4 to 3 seconds. Damage reduced by 96. Lich • Acid…

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Patch 7.1.0.0 QA

Balance Changes Assassin • Annihilate damage increased from 1419 to 1557 • Bandage is now instant cast. Now also reduces damage taken by 10%. • Shroud healing per debuff removed…

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Patch 7.0.0.0 QA

Balance Changes• Status ailments no longer tick instantly when reapplied. • Effects now tick (correctly) if they are reapplied when they should tick. For example, when sitting in Armageddon the…

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Patch 6.2.0.0 QA

Balance Changes Elder • Inspiration now restores 45 Mana plus an additional 3% of missing Mana per second. Paladin • Sigil: Crusaders Fury base damage decreased from 77 to 67.…

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Patch 6.1.0.0 QA

Balance Changes• Shock amplify reduced from 20% to 15%. Assassin• Annihilate damage per status ailment increased from 1.5% to 2%.• Disappearing Act cooldown reduced from 25 to 22 seconds.• Poisoned Blades…

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Patch 6.0.0.0 QA

Content Update Ascension Game Mode Explained:All matchmaking battles (3v3) take place in a King of the Hill style game mode. By winning a game, you will permanently gain Fame and collect…

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Patch 5.0.3.0 QA

Balance Changes • Basic attacks on characters with mana now give 0.5% of maximum mana plus 0.5% of missing mana. Champion • Enrage Amplify reduced from 30% to 25%. Now…

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